Errant Lance

Errant Lance

Legendary · Ranged Weapon

16Gold
DamageDamage
18–37
CooldownCooldown
3.2s
AccuracyAccuracy
60%
StaminaStamina cost
2

Start of Dawn:

  • Gain +7% Crit Chance per Star Cactus

On critical hit:

  • Inflict 4 Bleed
  • 50% chance to inflict Stun for 1.2 seconds
1×4 · 3 star slots

Level bonusLv 5–15 · unlocks at Lv 5, 10, 15

On hit:

  • 25% → 75% chance to gain +2 Damage

Levels also add: +3 Damage · +15% Crit Chance · +15% Crit Damage · +10% Accuracy

All 15 levels
  1. Lv 1Base item
  2. Lv 2Gain +1 Damage
  3. Lv 3Gain +5% Crit Chance
  4. Lv 4Gain +5% Crit Damage
  5. Lv 5On hit: 25% chance to gain +2 Damage
  6. Lv 6Gain +5% Accuracy
  7. Lv 7Gain +1 Damage
  8. Lv 8Gain +5% Crit Chance
  9. Lv 9Gain +5% Crit Damage
  10. Lv 10On hit: 50% chance to gain +2 Damage
  11. Lv 11Gain +5% Accuracy
  12. Lv 12Gain +1 Damage
  13. Lv 13Gain +5% Crit Chance
  14. Lv 14Gain +5% Crit Damage
  15. Lv 15On hit: 75% chance to gain +2 Damage

Craft: Tournament Lance + Fanged Blade

Balance history

  1. v6.2.0
    • Damage: 12-33 → 18-37
  2. v5.0
    • Accuracy: 85 % → 60 %
    • Damage: 10-29 → 12-33
  3. v4.0.0
    • Recipe: Tournament Lance + (Knight’s Sigil → Fanged Blade)
    • Damage: 10-16 → 10-29
    • Cooldown: 2.8 → 3.2
    • Stamina: 1.6 → 2.0
    • Price: 15 → 16 Gold

    Start of Dawn:

    • Gain +3 → +0 Damage and +7% Crit Chance per Star Cactus

    On hit → critical hit:

    • Inflict 0 → 4 Bleed
    • 33% → 50% chance to inflict Stun for 0.5 → 1.2 seconds

    Level Bonus
    On hit:

    • % chance to gain +1 → +2 Damage
  4. v2.0

    Start of Dawn:

    • Gain +3 Damage and +7% Crit Chance per Star Cactus (was: +3 Damage)

    On hit:

    • Gain +1% Crit Chance per Star Cactus (remove)

    Per Thorns on you:

    • Gain +3% Crit Damage (remove)
  5. v1.0.3
    • Cooldown: 2.8s (was: 2.6s)

    Level bonus

    • Chance to gain +1 Damage (was: +1 Thorns)
  6. v0.31

    Price: 9 → 16 Gold

  7. v0.28.0
    • Now actually only gains +1% Crit Chance per Star Cactus on hit
  8. v0.27
    • Changed weapon type: Melee→Ranged
    • Changed Star pattern
    • On hit:
    • Added: Gain +1% Crit Chance per Star Cactus
    • Added: Gain +3% Crit Damage per Thorns
    • Level Bonus: On critical hit: Deal 2/4→1/2 Damage per Thorns
  9. v0.25.0
    • Added 10% base crit chance
  10. v0.16
    • Level 10 Bonus Deal 3 → 2 Damage per Thorns
    • Level 15 Bonus Deal 5 → 4 Damage per Thorns
  11. v0.11
    • Cactus bonus +2 Damage → +3 Damage
    • Added 2 extra Star
  12. v0.6.0
    • Gain 1 → 2 Damage per Star Cactus
  13. One of the original items — in the game since before our patch notes begin.

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