
Errant Lance
Legendary · Ranged Weapon
- Damage
- 18–37
- Cooldown
- 3.2s
- Accuracy
- 60%
- Stamina cost
- 2
Start of :
- Gain +7% per Cactus
On critical hit:
- Inflict 4
- 50% chance to inflict for 1.2 seconds




Level bonusLv 5–15 · unlocks at Lv 5, 10, 15
On hit:
- 25% → 75% chance to gain +2
Levels also add: +3 · +15% · +15% · +10%
All 15 levels
- Lv 1Base item
- Lv 2Gain +1
- Lv 3Gain +5%
- Lv 4Gain +5%
- Lv 5On hit: 25% chance to gain +2
- Lv 6Gain +5%
- Lv 7Gain +1
- Lv 8Gain +5%
- Lv 9Gain +5%
- Lv 10On hit: 50% chance to gain +2
- Lv 11Gain +5%
- Lv 12Gain +1
- Lv 13Gain +5%
- Lv 14Gain +5%
- Lv 15On hit: 75% chance to gain +2
Craft: Tournament Lance + Fanged Blade
Balance history
- : 12-33 → 18-37
- : 85 % → 60 %
- : 10-29 → 12-33
- Recipe: Tournament Lance + (Knight’s Sigil → Fanged Blade)
- : 10-16 → 10-29
- : 2.8 → 3.2
- : 1.6 → 2.0
- Price: 15 → 16
Start of :
- Gain +3 → +0 and +7% per Cactus
On hit → critical hit:
- Inflict 0 → 4
- 33% → 50% chance to inflict for 0.5 → 1.2 seconds
Level Bonus
On hit:- % chance to gain +1 → +2
Start of :
- Gain +3 and +7% per Cactus (was: +3 )
On hit:
- Gain +1% per Cactus (remove)
Per on you:
- Gain +3% (remove)
- : 2.8s (was: 2.6s)
Level bonus
- Chance to gain +1 (was: +1 )
Price: 9 → 16
- Now actually only gains +1% per Cactus on hit
- Changed weapon type: Melee→Ranged
- Changed Star pattern
- On hit:
- Added: Gain +1% per Cactus
- Added: Gain +3% per
- Level Bonus: On critical hit: Deal 2/4→1/2 per
- Added 10% base crit chance
- Level 10 Bonus Deal 3 → 2 per
- Level 15 Bonus Deal 5 → 4 per
- Cactus bonus +2 → +3
- Added 2 extra
- Gain 1 → 2 Damage per Cactus
One of the original items — in the game since before our patch notes begin.



