
Gemstone Forge Hammer
Mythic · Tool · Melee Weapon
- Damage
- 7–10
- Cooldown
- 2.8s
- Accuracy
- 75%
- Stamina cost
- 1.5
- Crit chance
- 20%
On hit:
- Gain 10 and 3
On critical hit:
- gain +3
- Inflict 3 and 3
On shop entered:
- Break 1 Rock to find an Ore
- Break 1 Ore to find a Gem
- Hammer 3 Lumps of Coal to make a Diamond




Level bonusLv 5–15 · unlocks at Lv 5, 10, 15
On hit:
- 30% → 90% chance to gain 16 and 1
Levels also add: +4 · +15% · +15% · +10%
All 15 levels
- Lv 1Base item
- Lv 2Gain +1
- Lv 3Gain +5%
- Lv 4Gain +5%
- Lv 5On hit: 30% chance to gain 16 and 1
- Lv 6Gain +5%
- Lv 7Gain +1
- Lv 8Gain +5%
- Lv 9Gain +5%
- Lv 10On hit: 60% chance to gain 16 and 1
- Lv 11Gain +5%
- Lv 12Gain +2
- Lv 13Gain +5%
- Lv 14Gain +5%
- Lv 15On hit: 90% chance to gain 16 and 1
Craft: Adamantite Forge Hammer + Crystal Shard + Diamond
Balance history
- : 90 % → 75 %
- : 7-9 → 7-10
- : 1.3 → 1.5
On hit:
- Use 5 to gain 10 and 2 (removed)
Level Bonus
- % chance to gain 16 and 1 (was: 6 and 0)
- : 20% (was: 25%)
Base : 20 → 25%
- v0.37.2mentioned in patch notes
- Gemstone Forge Hammer: Stars now highlight on Lumps of Coal
On hit:
- Gain 2 → 3 and 10
- Use 5 to:
- Gain 10 and 2
- (Removed) Inflict 2
On critical hit:
- Inflict 3 → Inflict 3 and 3
- → gains +2 → +3
- Cooldown: 2.6 → 2.8
On hit:
- Inflict 2 → 0
- Resist 2 → 0
- Use 3 → 5 to:
- Gain 15 → 10
- Gain 2
- Inflict 2
On critical hit:
- gains +3 → 2
- Inflict 5 → 3
On shop entered:
- Break a → Break 1 (to reduce confusion)
Added with Dorf’s release.

