Hungering Ward

Hungering Ward

Unique · Armor

10Gold

Start of DawnDayDuskNight:

  • Inflict Disable on 1 MeleeRanged for 5 seconds
  • Gain 40 Armor per Star Type Armor

When hit (MeleeRangedPet):

  • 40% chance to block 16 Damage

When critically hit (MeleeRangedPet):

  • Increase Damage blocking by 1
2×2 · 4 star slots

Level bonusLv 2–15

When increasing Damage blocking:

  • 5% → 100% chance to increase Damage blocking by 1 more
All 15 levels
  1. Lv 1Base item
  2. Lv 2When increasing Damage blocking: 5% chance to increase Damage blocking by 1 more
  3. Lv 310% chance
  4. Lv 415% chance
  5. Lv 530% chance
  6. Lv 635% chance
  7. Lv 740% chance
  8. Lv 845% chance
  9. Lv 950% chance
  10. Lv 1065% chance
  11. Lv 1170% chance
  12. Lv 1275% chance
  13. Lv 1380% chance
  14. Lv 1485% chance
  15. Lv 15100% chance

Balance history

  1. v7.1.0

    When hit (MeleeRangedPet):

    • % chance to block 7 → 16 Damage
  2. v7.0.0

    When hit (MeleeRangedPet):

    • 40% chance to block 5 → 7 Damage
  3. v6.2.0

    Start of DawnDayDuskNight:

    • Inflict Disable on 1 MeleeRangedPet → MeleeRanged for 4 → 5 seconds
  4. v6.0.0mentioned in patch notes
    • Hungering Ward DawnDayDuskNight effect no longer triggers when critically hit
  5. v5.2.1mentioned in patch notes
    • Fixed missing Bloodrage Axe, Living Staff, Lost Runeword, Hungering Ward functionality
  6. v5.2.0

    When time of day changes → and start of Dawn:

    • Inflict Disable on 1 MeleeRangedPet for 5 → 4 seconds
    • Gain 40 Armor per Star Type Armor
  7. v5.1.0

    When time of day changes:

    • Inflict Disable on 1 item → 1 MeleeRangedPet for 10 → 5 seconds
  8. v5.0
    • Base Damage blocking value: 3 → 5 Damage
  9. v4.1.0

    When hit (MeleeRangedPet):

    • 40% chance to block 1 → 3 Damage

    When critically hit (MeleeRangedPet):

    • Steal 3 → 0 Health per Star Type Armor

    Level Bonus
    When blocking Damage: → When increasing Damage blocking:

    • % chance to block another 12 Damage → chance to increase Damage blocking by 1 more
  10. v3.1.0

    When hit (MeleeRangedPet):

    • 30% → 40% chance to block 1
  11. v0.37

    Every 12 seconds → When time of day changes:

    • Stun an enemy item for 12 → 10 seconds

    When critically hit (MeleeRangedPet):

    • (Removed) Deal 1 Damage per block
    • (Removed) Heal 1 Health per block
    • (Added) Steal 3 Health per Star Type Armor
  12. v0.35

    When critically hit:

    • Steal 1 Max Health → Deal 1 Damage and Heal 1 Health per block
  13. v0.33.1

    When hit by MeleeRangedPet:

    • 30% chance to block 5 → 1 Damage
  14. v0.33.0

    When critically hit (MeleeRangedPet):

    • Steal 1 Max Health per Star Armor → per block value
  15. v0.33.0mentioned in patch notes
    • Hungering Ward tooltip now updates the block value
  16. v0.22
    • When hit (any): 40% → 30% chance to Block 5 Damage
    • Removed 2 Star
    • Removed Armor gain when critically hit
    • Steal 4 → 1 maximum Health per Star Armor
    • Stun 30 → 12s
  17. v0.21

    New item — added to the game in this update.

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