Mallet

Mallet

Rare · Tool · Melee Weapon

6Gold
DamageDamage
5–9
CooldownCooldown
2.7s
AccuracyAccuracy
75%
StaminaStamina cost
1.5

On hit:

  • Remove 2 Thorns
  • 20% chance to inflict Stun for 0.5 seconds
1×2

Level bonusLv 5–15 · unlocks at Lv 5, 10, 15

On hit:

  • 15% → 45% chance to remove 1 Thorns

Levels also add: +2 Damage · +15% Crit Chance · +15% Crit Damage · +10% Accuracy

All 15 levels
  1. Lv 1Base item
  2. Lv 2Gain +1 max Damage
  3. Lv 3Gain +5% Crit Chance
  4. Lv 4Gain +5% Crit Damage
  5. Lv 5On hit: 15% chance to remove 1 Thorns
  6. Lv 6Gain +5% Accuracy
  7. Lv 7Gain +1 min Damage
  8. Lv 8Gain +5% Crit Chance
  9. Lv 9Gain +5% Crit Damage
  10. Lv 10On hit: 30% chance to remove 1 Thorns
  11. Lv 11Gain +5% Accuracy
  12. Lv 12Gain +1 Damage
  13. Lv 13Gain +5% Crit Chance
  14. Lv 14Gain +5% Crit Damage
  15. Lv 15On hit: 45% chance to remove 1 Thorns

Balance history

  1. v5.0
    • Accuracy: 85 % → 75 %
    • Damage: 5-14 → 5-9
  2. v4.0.0
    • Damage: 6-10 → 5-14

    On hit:

    • Remove 5 → 0 Armor and 1 → 2 Thorns

    Level Bonus
    On hit:

    • % chance to remove 5 → 0 Armor and 1 Thorns
  3. v1.0.0
    • Cooldown: 2.7s (was: 2.5)
    • Stamina: 1.5 (was: 1.8)
  4. v0.33.0

    On hit:

    • 50% → 100% chance to remove 10 → 5 Armor and 2 → 1 Thorns
  5. v0.29.0

    On hit:

    • 25 → 20% chance to stun for 0.5 second
  6. v0.25.0
    • Added Tool tag
    • Stamina cost 2.1 → 1.8 Stamina
  7. v0.13mentioned in patch notes
    • Mallet (Rare)
  8. v0.7.2mentioned in patch notes
    • Fixed armor consuming items not clamping to the armor value (Rocks, Boulder, Mallet).
  9. v0.4.1
    • Added: On hit: 50% chance to remove 2 Thorns
  10. One of the original items — in the game since before our patch notes begin.

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