
Tidal Staff
Legendary · Ranged Weapon
- Damage
- 8–13
- Cooldown
- 7.4s
- Accuracy
- 60%
- Stamina cost
- 0.8
Start of :
- Inflict 2 per
On attack:
- Heal for 24 per
- Use 8 from opponent to gain 8
On shop entered:
- 50% chance to Go Fishing (Deep)
- +10% per failed attempt until success





Level bonusLv 2–15
On hit:
- 5% → 100% chance to inflict 1 and heal for 12 per
All 15 levels
- Lv 1Base item
- Lv 2On hit: 5% chance to inflict 1 and heal for 12 per
- Lv 310% chance
- Lv 415% chance
- Lv 530% chance
- Lv 635% chance
- Lv 740% chance
- Lv 845% chance
- Lv 950% chance
- Lv 1065% chance
- Lv 1170% chance
- Lv 1275% chance
- Lv 1380% chance
- Lv 1485% chance
- Lv 15100% chance
Balance history
Every 7.4 seconds → On attack:
- Heal for 24 per
- Use 8 from opponent to gain 8
- : 85 % → 60 %
- : 7-11 → 8-13
- +10% chance to Go Fishing for each round since the last time it went fishing
- On shop entered: 50% chance to Go Fishing
- Added: Start of combat: Inflict 2 per Fish
- Added: Every 7.4 seconds: Use 8 from opponent and gain 8
Heal 24 per Melee Weapon →
Heal 24 per FishHeal for 18 → 24 health per melee weapon
- v0.6.0mentioned in patch notes
- New legendary items: Serpent's Tongue, Ethereal Cloak, Tidal Staff, Harp, Creepy Doll, Gloves of Power, Ripsaw Axe, Pet Collar, Burning Water, Wing Clipper, Mars Flytrap, Rune of R’lyeh.
New item — added to the game in this update.









