
Wildfire Essence
Unique · Accessory
Every 7 inflicted by items:
- Gain 3
- Next activation requires 1 more









Level bonusLv 2–15
When this activates:
- 5% → 100% chance to gain 3
All 15 levels
- Lv 1Base item
- Lv 2When this activates: 5% chance to gain 3
- Lv 310% chance
- Lv 415% chance
- Lv 530% chance
- Lv 635% chance
- Lv 740% chance
- Lv 845% chance
- Lv 950% chance
- Lv 1065% chance
- Lv 1170% chance
- Lv 1275% chance
- Lv 1380% chance
- Lv 1485% chance
- Lv 15100% chance
Balance history
- : 6 → 8
Every 6 → 7 inflicted:
- Gain 3
- This requires 1 more
Per on opponent:
- items are 1% → 0% faster
Per 10 → 6 inflicted by items:
- Gain 3
- This requires 0 → 1 more
- Gain 3 per 10 (was: 3 per 7)
- Level bonus gives 3 per 10 (was: 2 per 7)
Per 6 → 7 inflicted by items:
- Gain 3
Per 2 → 6 inflicted by items: Gain 1 → 3
- Updated tooltip wording to make effect (hopefully) easier to understand
- Also changed item logic so the leftover from odd numbered inflictions are no longer wasted, but instead count towards the next 2 needed for activation
- When Items inflict , Gain 1 for every 1 → 2 Inflicted.
Woodman’s Axe
- On hit: 50% chance to inflict 2 → 3
- Items are 3% → 1% faster
- Removed 2
- Items are 5% → 3% faster for each on Opponent.
- v0.3.9mentioned in patch notes
- Wildfire Essence
One of the original items — in the game since before our patch notes begin.
