
Cast Iron Anchor
Epic · Melee Weapon · Tool
- Damage
- 20–27
- Cooldown
- 2.9s
- Accuracy
- 75%
- Stamina cost
- 1.6
Start of :
- Gain +10% faster attacks per absorbed Reef Knot
On hit:
- Inflict 2
On shop entered:
- Absorb 1 Reef Knot (0/1)
- 25% chance to Go Fishing (Abyssal)
- +5% per failed attempt until success


Level bonusLv 5–15 · unlocks at Lv 5, 10, 15
On hit:
- 20% → 60% chance to inflict 2
Levels also add: +3 · +15% · +15% · +10%
All 15 levels
- Lv 1Base item
- Lv 2Gain +1
- Lv 3Gain +5%
- Lv 4Gain +5%
- Lv 5On hit: 20% chance to inflict 2
- Lv 6Gain +5%
- Lv 7Gain +1
- Lv 8Gain +5%
- Lv 9Gain +5%
- Lv 10On hit: 40% chance to inflict 2
- Lv 11Gain +5%
- Lv 12Gain +1
- Lv 13Gain +5%
- Lv 14Gain +5%
- Lv 15On hit: 60% chance to inflict 2
Craft: Makeshift Oar + Iron Bar
Balance history
On shop entered:
- +0% → +5% per failed attempt until success
- : 2.0 → 1.6
- : 22-34 → 20-27
- : 22-38 → 22-34
- : 5% → 0%
Start of :
- Gain +15% → +10% faster attacks per absorbed Reef Knot
Start of :
- Gain +0% → +15% faster attacks per absorbed Reef Knot
On hit:
- Gain 2 → 0 per Reef Knot
- Inflict 2
On shop entered:
- Absorb Reef Knot (0/0 → 0/1)
- 0% → 25% chance to Go Fishing (Deep)
Level Bonus
On hit:- % chance to inflict 1 → 2
- : 85 % → 75 %
- : 11-22 → 22-38
- : 2
- : 2.7 → 2.9
- : 11-16 → 11 → 22
- : 3.3 → 2.7
- :
On hit:
- Inflict 3 → 2
Level Bonus
On hit:- % chance to inflict 2 → 1
- : 5% (was: 10%)
On critical hit: (remove)
- 3.3 (was 3.4)
- 2 (was: 2.1)
- On hit: Gain 2 per Reefknot (was: only During )
- Now also
11-18 → 11-16
(Removed) Start of :- Per Length of Rope or Reef Knot:
- Reduce by 0.2 seconds
On hit:
(Added) During :- Gain 2 per Reef Knot
Start of combat:
- (Remove) Gain per Length of Rope or Reef Knot
- (Add) Reduce by 0.2 seconds per Length of Rope or Reef Knot
Level bonus:
- Chance to inflict 3 or 3 → 3
On hit:
- Use 2 → 0 to inflict 5 → 3
Level bonus:
On hit: 25/50% chance to inflict 3 → or 3Added with Morrow’s release.

