Ancestral Spirit

Ancestral Spirit

Legendary · Pet · Charm

10Gold
DamageDamage
11–16
CooldownCooldown
3.1s
AccuracyAccuracy
75%

Every 3.1 seconds:

  • This and Star MeleeRangedPet gain +2 Damage
  • Gain 2 Regeneration
  • Inflict 2 Slow
2×2 · 5 star slots

Level bonusLv 2–15

Every 3.1 seconds:

  • 5% → 100% chance to inflict 4 Slow
All 15 levels
  1. Lv 1Base item
  2. Lv 2Every 3.1 seconds: 5% chance to inflict 4 Slow
  3. Lv 310% chance
  4. Lv 415% chance
  5. Lv 530% chance
  6. Lv 635% chance
  7. Lv 740% chance
  8. Lv 845% chance
  9. Lv 950% chance
  10. Lv 1065% chance
  11. Lv 1170% chance
  12. Lv 1275% chance
  13. Lv 1380% chance
  14. Lv 1485% chance
  15. Lv 15100% chance

Craft: Forest Spirit + Lost Symbol

Balance history

  1. v5.0
    • Accuracy: 85 % → 75 %
  2. v4.0.0
    • Type: Type AccessoryPet

    Every 3.9 → 3.1 seconds:

    • (→ This and) Star MeleeRangedPet gains +2 Damage
    • Inflict 3 → 2 Chill

    Level Bonus
    Every 3.9 → 3.1 seconds:

    • % chance to gain 1 → 0 Empower or inflict 5 → 4
  3. v2.0

    Every 3.9 seconds:

    • Star MeleeRangedPet gains +2 Damage (was: Star MeleeRanged)
  4. v0.38

    Recipe: Forest Spirit + Snow Pear → Forest Spirit + Lost Symbol
    Changed Star pattern
    Every 3.9 seconds:

    • Star MeleeRanged gains +1 → 2 Damage
    • Gain 1.5 Stamina → Gain 2 Regeneration
  5. v0.37

    Reworked
    Every 3.9 seconds:

    • Star MeleeRanged gains +1 Damage
    • Gain 1.5 Stamina
    • Inflict 3 Chill
  6. v0.37mentioned in patch notes
    • Forest Spirit & Ancestral Spirit: Streamlined to damage buffs + chill
  7. v0.36.1

    Health below 40%:

    • Gain 1 → 2 Buff per StarType Food
  8. v0.36
    • Cost: 16 → 12 Gold

    Every 4.1s:

    • Gain 1 Buff per Star MeleeRanged → per Star Type Food
    • Cleanse 1 → 2 Debuff per Star MeleeRangedMeleeRangedPet

    Health below 40%:

    • Gain 4 → 1 Buff per Star MeleeRanged → per Star Type Food
    • Cleanse 1 → 2 Debuff per Star MeleeRangedMeleeRangedPet

    (Remove) Health below 20%:

    • Cleanse 1 Debuff per Star MeleeRanged

    Level bonus:
    Start of combat:

    • % chance to resist 5 Debuff → gain 8 Resist
  9. v0.33.0mentioned in patch notes
    • Ancestral Spirit ability when health is below 20% now triggers
  10. v0.18

    Reworked

  11. v0.13
    • Cooldown 4.6s → 4.1s Cooldown

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