
Searing Wand
Common · Ranged Weapon
- Damage
- 4–6
- Cooldown
- 2.2s
- Accuracy
- 60%
- Stamina cost
- 1
On attack:
- Use 2 to inflict 2

Level bonusLv 5–15 · unlocks at Lv 5, 10, 15
On hit:
- 10% → 30% chance to inflict 1
Levels also add: +2 · +15% · +15% · +10%
All 15 levels
- Lv 1Base item
- Lv 2Gain +1 max
- Lv 3Gain +5%
- Lv 4Gain +5%
- Lv 5On hit: 10% chance to inflict 1
- Lv 6Gain +5%
- Lv 7Gain +1 min
- Lv 8Gain +5%
- Lv 9Gain +5%
- Lv 10On hit: 20% chance to inflict 1
- Lv 11Gain +5%
- Lv 12Gain +1
- Lv 13Gain +5%
- Lv 14Gain +5%
- Lv 15On hit: 30% chance to inflict 1
Balance history
- : 2.5 → 2.2
- : 5-7 → 4-6
- : 1.1 → 1.0
On hit → On attack:
- Use 3 → 2 to deal 4 → 0 and inflict 2
On hit:
- Use 3 to deal 0 → 4 and inflict 2
- : 80 % → 60 %
- : 4-6 → 5-7
Cooldown: 2.8 → 2.5
Stamina cost: 1.2 → 1.1
On hit:- Use 3 to inflict 2-3 → 2
Cost: 5 → 4
On hit:- 50% chance to inflict 1 → 0
- Use 4 → 3 to inflict 2 → 2-3
Accuracy: 75% → 80%
On hit:
- Inflict 1 → 50% Chance to inflict 1
- Use 3 → 4 to inflict 2
On hit:
- Added:Inflict 1
- On hit: Use 4 → 3 to inflict 2
- Damage 3-6 → 4-6
- Damage: 4-6 → 3-6
- Accuracy: 80% → 75%
- Now uses 4 to inflict 2 instead of buffing Damage
- v0.9mentioned in patch notes
- Switched Searing Wand and Wicked Stick unlock order:
- Searing Wand is available to level 1+ Chanas.
- v0.8.2mentioned in patch notes
- Wooden Stick → Searing Wand
- Rarity: Rare → Common
One of the original items — in the game since before our patch notes begin.


