
Shield Spikes
Unique · Accessory
Every 14 gained by items:
- Gain 2
- gain +1
- Next activation requires 2 more







Level bonusLv 2–15
Per 14 gained by items:
- 5% → 100% chance to gain 2 and gain +1
All 15 levels
- Lv 1Base item
- Lv 2Per 14 gained by items: 5% chance to gain 2 and gain +1
- Lv 310% chance
- Lv 415% chance
- Lv 530% chance
- Lv 635% chance
- Lv 740% chance
- Lv 845% chance
- Lv 950% chance
- Lv 1065% chance
- Lv 1170% chance
- Lv 1275% chance
- Lv 1380% chance
- Lv 1485% chance
- Lv 15100% chance
Balance history
Per 16 → 14 gained by items
Per 20 → 16 gained by items:
- gain +1
- Gain 2
- This requires 0 → 2 more to trigger
Level Bonus
When this item activates → Per 16 gained by items:- % chance to gain 2 → 0
- % chance gain +1
- s: 6 (was: 8)
- Activates every 20 gained (was: every 18)
Per 14 → 18 gained by items:
Per 16 → 14 gained by items
- Added: gains +1
- Gain 3 → 2
Level bonus:
- (remove) Start of Combat effect
- When hit ():
- % chance to deal 1 per 3
- v0.33.0mentioned in patch notes
- Shield Spikes level bonus now correctly (doesn’t) illuminate the star pattern
- On 16 gained by Armor → Item
- On 22 → 16 gained by Armor: Gain 3 .
- v0.10mentioned in patch notes
- Shield Spikes
- Gain 2 → 3 thorns
- v0.8.0
New item — added to the game in this update.
