Skull Cap

Skull Cap

Rare · Armor

5Gold

Start of Dawn:

  • Gain 40 Armor
  • Reduce Stun duration by 30%
  • Reduce Crit Damage taken by 20%
2×2

Level bonusLv 2–15

Start of Dawn:

  • Gain 3 → 60 Armor
All 15 levels
  1. Lv 1Base item
  2. Lv 2Start of Dawn: Gain 3 Armor
  3. Lv 36 Armor
  4. Lv 49 Armor
  5. Lv 518 Armor
  6. Lv 621 Armor
  7. Lv 724 Armor
  8. Lv 827 Armor
  9. Lv 930 Armor
  10. Lv 1039 Armor
  11. Lv 1142 Armor
  12. Lv 1245 Armor
  13. Lv 1348 Armor
  14. Lv 1451 Armor
  15. Lv 1560 Armor

Balance history

  1. v4.0.0

    Level Bonus
    When time of day changes → Start of Dawn:

    • % chance to gain 20 Armor → Gain 3 Armor per level
  2. v1.0.0
    • Crit Damage reduction now 15%, but permanent (was: 20% for Dawn)
    • Level bonus gives 20 Armor (was: 20% Crit Damage reduction)
  3. v0.37

    Start of Dawn:

    • Reduce Damage taken by 20% for 5 → 6 seconds
  4. v0.37

    Start of Dawn:

    • Gain 25 → 40 Armor
    • Reduce Damage → Crit Damage taken by 20% for 6 → 10 seconds
  5. v0.36
    • Cost: 7 → 5g
  6. v0.35
    • Cost: 8 → 7 Gold
  7. v0.29.0

    Level Bonus:
    When hit: (MeleeRangedPet) → Every 4.5 seconds:

    • 4% chance per level to:
    • Reduce Damage taken by 20% for 1 second → Gain 12 Armor
  8. v0.26.0
    • Start of Combat: reduce damage taken by 30 → 20% for 5s
    • Level Bonus: When hit(any): reduce damage taken by 20% for 2 → 1s
  9. v0.13
    • Stun Prevention: 20% → 30%
    • Reduce Damage by 20% → 30% for 5s
    • Gain 10→25 Armor
  10. v0.12
    • Stun Prevention: 20% → 30%
  11. v0.4.1mentioned in patch notes
    • Skull Cap
  12. One of the original items — in the game since before our patch notes begin.

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