Elementium Ore

Elementium Ore

Epic · Mineral · Ranged Weapon

6Gold
DamageDamage
4–9
CooldownCooldown
4s
AccuracyAccuracy
60%
PotionUses
1

On hit:

  • Disable 1 enemy item for 4 seconds

Discharge (20Static):

  • Gain 40 Armor
  • This can be thrown 1 more time
  • Can only be thrown once per battle
1×1

Level bonusLv 5–15 · unlocks at Lv 5, 10, 15

On hit:

  • 20% → 60% chance to Disable 1 enemy item for 3 seconds

Levels also add: +3 Damage · +15% Crit Chance · +15% Crit Damage · +10% Accuracy

All 15 levels
  1. Lv 1Base item
  2. Lv 2Gain +1 Damage
  3. Lv 3Gain +5% Crit Chance
  4. Lv 4Gain +5% Crit Damage
  5. Lv 5On hit: 20% chance to Disable 1 enemy item for 3 seconds
  6. Lv 6Gain +5% Accuracy
  7. Lv 7Gain +1 Damage
  8. Lv 8Gain +5% Crit Chance
  9. Lv 9Gain +5% Crit Damage
  10. Lv 10On hit: 40% chance to Disable 1 enemy item for 3 seconds
  11. Lv 11Gain +5% Accuracy
  12. Lv 12Gain +1 Damage
  13. Lv 13Gain +5% Crit Chance
  14. Lv 14Gain +5% Crit Damage
  15. Lv 15On hit: 60% chance to Disable 1 enemy item for 3 seconds

Balance history

  1. v5.1.0
    • Cooldown: 6 → 5
    • Damage: 3-7 → 4-9
  2. v5.0
    • Accuracy: 75 % → 60 %
    • Damage: 3-6 → 3-7
  3. v4.0.0

    On hit:

    • Stun 1 enemy item for 6 → 4 seconds

    Level Bonus
    On hit:

    • % chance to Stun 1 enemy item for 2 → 3 seconds
  4. v2.1

    Discharge (18 Static) (was: 16)
    Level Bonus
    On hit:

    • % chance to Stun an enemy item for 2 seconds (was: 3)
  5. v2.0
    • Price: 6 Gold (was: 8)
    • Cooldown: 6s (new)
    • Damage: 3-6 (new)
    • Accuracy: 75% (new)
    • Type: RangedType Mineral (was: Type Accessory)

    On hit:

    • Inflict Stun for 1 second

    Discharge (16 Static):

    • Gain 35 Armor
    • This can be thrown 1 more time

    Level Bonus
    On hit:

    • % chance to Stun 1 enemy item for 3 seconds
  6. v2.0mentioned in patch notes
    • Items that have the Discharge mechanic: Elementium Ore, Fulmination Hammer, Thunder Rat, Thunderstrike Ring
  7. v1.0.0
    • Overload stuns 1 item for 4s (was: 6s)
  8. v0.38

    Per 5 Static gained by this: Gain 15 → 11 Armor (also level bonus)

  9. v0.37

    When this gains Static → Per 5 Static gained by this:

    • Gain 3 Armor per Static → Gain 15 Armor
  10. v0.33.0

    When this gains Static:

    • Gain 1 → 3 Armor → per Static
  11. v0.27
    • Removed: After 10 seconds: Gain 8 Static
    • Added: When this gains Static:
    • Gain 1 Armor
  12. v0.26.0

    Added with Celeste’s release.

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